Cold FeetQ
Cold Feet

ABILITY:Unit Target

AFFECTS:Enemy Basic, Enemy Hero

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Places a frozen hex on an enemy unit that deals damage over time, but can be dispelled by moving away from the initial cast point. If the enemy unit doesn't move outside of the given range, it will be stunned and frozen in place after 4 seconds.

Deals damage every half second.

DAMAGE PER SECOND: 30 / 50 / 70 / 90
BREAK DISTANCE: 715
STUN DURATION: 1.6 / 2 / 2.4 / 2.8
CAST POINT 0.01s
15 / 13 / 11 / 9
110 / 115 / 120 / 125
Kaldr's presence draws those around him into a frozen void, threatening to lock them in an icy prison for eternity.
Ice VortexW
Ice Vortex

ABILITY:Point

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:No

Creates a vortex of icy energy that deals damage, slows and increases magic damage done to enemies in its range.

Provides vision in a small area where it is placed.

RADIUS: 300
SLOW: -16% / -19% / -22% / -25%
INCREASED MAGIC DAMAGE: -16% / -19% / -22% / -25%
DAMAGE PER SECOND: 12 / 18 / 24 / 30
DURATION: 6 / 8 / 10 / 12
CAST POINT 0.01s
40 / 50 / 60 / 70
Frozen, caustic winds are at the whim of Kaldr, chilling the field of battle.
Chilling TouchE
Chilling Touch

ABILITY:Autocast, Unit Target

AFFECTS:Enemy Basic, Enemy Hero

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Enhances Ancient Apparition's attack with increased range, heavy magic damage, and movement slow.

DAMAGE: 40 / 80 / 120 / 160
MOVEMENT SLOW: 100%
SLOW DURATION: 0.7 / 0.8 / 0.9 / 1
ATTACK RANGE BONUS: 60 / 120 / 180 / 240
The Ancient Apparition's eternal knowledge brings a frigid enchantment to his attacks.
Ice BlastR
Ice Blast

ABILITY:Point

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:Yes

DISPELLABLE:No

Launches a tracer toward any location on the battlefield, which must be triggered again to mark the area to be blasted by a damaging explosion of hail. The further the tracer travels, the larger the explosion will be. Enemies caught in the explosion, or who touch the icy ball of hail as it travels, are Frostbitten, taking damage and prevented from regenerating or healing. If a Frostbitten unit's health drops below a certain percentage, they will instantly shatter.

Upon cast, this ability is replaced by Release, used to stop the tracer on the target area.

The area of effect is 275 + 50*TimeTraveled, capped at 1000. The freeze area along the path is 275.

Kill will be granted to the source of the damage that triggers the shatter.

The shatter effect doesn't work on illusions.

The HP Freeze prevents most kinds of healing, including the fountain, except Sunder, Time Lapse and Supernova.

FROSTBITTEN DURATION: 10
FROSTBITTEN DAMAGE PER SECOND: 12.5 / 20 / 32
SHATTER HEALTH THRESHOLD: 12% / 13% / 14%
CAST POINT 0.01s
60 / 50 / 40
175
Ice storms from ages past flow through Kaldr's frosty limbs, crashing into the world and turning its inhabitants into monuments to his eternal power.
ReleaseR
Release

ABILITY:Hidden, No Target

Releases the ice blast to explode at the tracer's current location.

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Last Updated

Hero Talents
Talent Tree
+4% Ice Blast Kill Threshold
25
450 AoE Cold Feet
+80 Chilling Touch Damage
20
+5s Ice Blast Frostbitten Duration
+300 Cold Feet Breaking distance
15
-2s Ice Vortex Cooldown
+40 Cold Feet Damage Per Second
10
+300 Chilling Touch Attack Range
Hero Attributes
StrengthAgilityIntelligence
20 +1.920 +2.223 +3.1
Movement speed285
Sight range1800/800
Armor1.8
Base attack time1.7
Damage44 - 54
Attack point0.45