General Discussion

General DiscussionSome bloodseeker buffs I think are needed for him to be picked at Cho...

Some bloodseeker buffs I think are needed for him to be picked at Chongqing major in General Discussion
Murranji

    Bloodseeker had some of the most changes to his skills in 7.20 but was one of the two dozen or so heroes who wasn’t picked at Bucharest minor.

    I think a couple of small changes are needed for him to be a good situational pick. Currently he somehow has a very high winrate in divine but low winrate in lower pubs so he’s close to maybe being viable but currently he is not popular at all.

    Aghs - Given that the cooldown has been buffed at level 3 to 50 seconds compared to 60 the current aghs is comparatively nerfed. I think moving it to a 35 or 30 second cooldown is needed too. It should also make rupture lethal again but I’m not sure how this interacts with the %hp.

    Level 25 talent - the 18 move speed talent is a straight up unnecessary and nasty nerf to 18 ms/damage and looks like icefraud just forgot or something. Needs to be made 18 movespeed/attack speed.

    Thirst - needs to change the buff to apply between 100-25 again. Getting extra attack speed in the early game from heroes being low is not really that useful because the main reason it was OP before and was needed is the extra damage +blood rage +qb would mean he had 100 damage at level 2 and could out cs any one in his lane. Moving it back to 100 would allow some slight improvement to his mid game since he could farm a touch faster again and make him a bit stronger earlier in team fights.

    Thirst should apply vision to all heroes under 50% again. This makes him quite good against slark, Riki etc.

    Needs plus 4 base damage and 1 armour to make him a better laner to make up for the damage he has lost from thirst.

    These are imo very reasonable buffs that would make a criminally underused hero a more viable situational pick in pro matches and would of course also help in pubs so players who used to have a 70% winrate with him could actually play him again without losing sadly.

    skw

      nah this hero is cancer hes fine how he is

      Jack__Attack

        +4 damage and 1 armor. GOT IT!

        SirSwirll

          He's the 4th highest winrate hero at divine+ not sure why he isnt being picked. He's been super good when ever I played him

          EmotionalDrift

            He's not going to be picked on the Major. He doesn't have a good skill set to be a top hc.. Haven't seen him in pro games much at all..

            papito bravo

              Not even I do.

              I'm so good at forgiveness
              Cause I found it for you so many times
              When I think I've hit my limit
              You push a bit further
              And I draw the line
              I keep waiting, no I'm waiting for the tide to change
              But I know I'm the one to blame
              Cause I always choose to stay
              I should be leaving
              You've given millions of reasons
              But I don't, no I don't, no I don't, no I don't
              Cause you know you're my weakness
              And I should be healing
              But I don't, no I don't, no I don't, no I don't
              When I'm almost close to leaving
              (To leaving)
              You become who I always hope you be
              (Who I always hope you be)
              But it doesn't last 'til morning
              You pull me back into
              Our reality
              I keep waiting, no I'm waiting for the tide to change
              But I know I'm the one to blame
              Cause I always choose to stay
              I should be leaving
              You've given millions of reasons
              (But you know I don't)
              But I don't, no I don't, no I don't, no I don't
              Cause you know you're my weakness
              And I should be healing
              (But you know I don't)
              But I don't, no I don't, no I don't, no I don't
              You're runnin' out of answers
              And I'm out of second chances
              But I give you another if you say you tried
              No I know that the truth is
              Tryna change a man is useless
              And I know
              I should be leaving
              You've given millions of reasons
              But I don't, no I don't, no I don't, no I don't
              Cause you know you're my weakness
              And I should be healing
              But I don't, no I don't, no I don't, no I don't
              But you know I don't
              But I don't, no I don't, no I don't, no I don't
              But you know I don't
              But I don't, no I don't, no I don't, no I don't
              But you know I do
              Panda Panda Pandasssss

              This comment was edited
              Ayaneru   ¯\_(ツ)_/¯

                Thirst should apply vision to all heroes under 50% again.

                Globally? Don't. Please don't.

                But if Bloodseeker is, lets say 400 range from the less 50% health enemy, maybe it'll work.

                papito bravo

                  ^

                  I'm so good at forgiveness
                  Cause I found it for you so many times
                  When I think I've hit my limit
                  You push a bit further
                  And I draw the line
                  I keep waiting, no I'm waiting for the tide to change
                  But I know I'm the one to blame
                  Cause I always choose to stay
                  I should be leaving
                  You've given millions of reasons
                  But I don't, no I don't, no I don't, no I don't
                  Cause you know you're my weakness
                  And I should be healing
                  But I don't, no I don't, no I don't, no I don't
                  When I'm almost close to leaving
                  (To leaving)
                  You become who I always hope you be
                  (Who I always hope you be)
                  But it doesn't last 'til morning
                  You pull me back into
                  Our reality
                  I keep waiting, no I'm waiting for the tide to change
                  But I know I'm the one to blame
                  Cause I always choose to stay
                  I should be leaving
                  You've given millions of reasons
                  (But you know I don't)
                  But I don't, no I don't, no I don't, no I don't
                  Cause you know you're my weakness
                  And I should be healing
                  (But you know I don't)
                  But I don't, no I don't, no I don't, no I don't
                  You're runnin' out of answers
                  And I'm out of second chances
                  But I give you another if you say you tried
                  No I know that the truth is
                  Tryna change a man is useless
                  And I know
                  I should be leaving
                  You've given millions of reasons
                  But I don't, no I don't, no I don't, no I don't
                  Cause you know you're my weakness
                  And I should be healing
                  But I don't, no I don't, no I don't, no I don't
                  But you know I don't
                  But I don't, no I don't, no I don't, no I don't
                  But you know I don't
                  But I don't, no I don't, no I don't, no I don't
                  But you know I do
                  Panda Panda Pandasssss

                  Murranji

                    So Chongqing major been going for a few days now.

                    About 30 heroes not been picked. Of course bloodseeker has not been.

                    The carries that are being picked - Terrorblade (again somehow this hero is crushing despite being nerfed - wtf do the pros do this so he just gets more nerfed for pubs), Jug, PA, Medusa, AM (losing most of his though lol), Faceless void. All heroes who easily outcarry bloodseeker through sheer damage output when 6 slot vs 6 slot.

                    Mids? Tiny, OD, kunkka, pugna, morph, huskar, viper, razor heck even furion. Basically all of them either crush him (like huskar, viper, razor), or can trade evenly now he doesn't have extra damage and bring much better team fight or burst damage than bloodseeker - ie he is overshone as a mid.

                    Pos 3s - sven, tide, centaur. beastmaster, darkseer - the typical strength offlaners that bring tankiness, team fight, stuns and control etc. Bloodseeker brings none of this and can't pressure a carry in any meaningful way.

                    Pos 4-5? Yeah no.

                    The two niches for bloodseeker as a carry or mid and he is being completely overlooked despite having one of the more comprehensive changes in 7.20. I think that speaks for itself.

                    This comment was edited
                    twitch.tv/afeect

                      6slot vs 6slot is not even the reson why he's not picked, he's just bad this patch, easy to shut him down and he doesnt offer anything to pushes. You pick terrorblade and you end the game @ 20 mins no matter he had a bad or a good lane.

                      ETd

                        He’s only good for massacring bad midlane matchups, or being mid while the side lanes trade heavily. I see him as a core version of Lich; a lane winner that doesn’t do that much afterwards

                        Murranji

                          Yes that's right - except he's not even a lane winner now because all he gets is attack speed rather than damage.

                          I feel like rather than attack speed or damage he should get raw agility increase as heroes get lower since it would provide attack, attack speed, armour, move speed etc the whole kit. Obviously would need to tweak the stats so he isn't super OP but it would give him access to a much better range of stat buffs which scale well across the whole game than just going straight attack damage or straight attack speed.

                          And bloodrite should apply some sort of '5% extra damage taken' debuff like how shadow fiend's raze works or add some sort of 'damage dealt with bloodrite becomes health for bloodseeker' or something so that hitting enemies with bloodrite becomes more important.

                          Just some reason to pick him over heroes who offer so much more in lanes or mid game.

                          Feachairu

                            he can't even win lanes now,10% bloodrage

                            Talker

                              Why do you want buffs to Bloodseeker when he is in TOP10 winrates across all brackets (except legend, of course)...

                              Thats like asking for buffs for jugg or venge - those heroes are (statistically) one of the strongest heroes. Why buffing them? So they are seen on tournament?

                              Quartermistress

                                biggest problem is how rupture works now. I centaur ultied out of a rupture and lived because i made it back to base.

                                Jack__Attack

                                  Rupture not being fatal is stupid.

                                  shady_stuff

                                    this guy is still insane at laning, not sure why u want to make him the old broken bs he used to be (ha ha)
                                    he techically has infinite regen so why do you want more

                                    Tu tayta

                                      The best thing about new Rupture is that Bloodseeker can still die from Blademail damage from it, even though it's not fatal to the target XD

                                      ETd

                                        I think his build paths and their progressions must be clearly tested and defined. Farmer build, hitter build, caster build, utility build, etc.
                                        Farmer- midas is shite. Maelstrom is good w the new thirst, but what are the objectives after, what do you transition to? Battle fury, for what?
                                        Hitter build- sange and yasha feels meh. Straight basher and you lack survivability.
                                        Caster- euls and aghs? Rupture is really janky right now to build around.
                                        Utility- usually tanky? Blade mail into what? Heart?

                                        Marko Bulat

                                          Man you have 100 games with BS and 57 of them were straight jungle, most of them are from patch 6.84C when hero was overpowered and aids to play against. Why cant you accept that he is not in the meta anymore?

                                          I am a huge Phoenix spammer, hero is meh now, im not gonna make a thread about it im just not gonna pick him in this patch, 6months ago i got 600 MMR by spamming Nighstalker, that hero is garbage now, so what? Play meta if you cant find yourself in it, dont play the game until new patch.

                                          Edit: Oh yeah i forgot, i was lit pos 4 Clockwerk, that hero is literally unplayable now, boo, fucking hoo!

                                          This comment was edited
                                          Sixe史吏

                                            I'm a BS player, mostly as a counterpick to Slark, Timber, Mirana, Weaver, WR, Clinkz, DP, Centaur, AM, Magnus, DS, and sometimes Meepo. The hero is unplayable now because:
                                            1. I can't solo kill any of the above heroes with rupture.
                                            2. My Q was nerfed. This ruins my lane sustain. Both of these factors make the utility/nuker build (force->dagon or aghs) totally useless. This also makes a mid BS totally awful vs. any mid with DoTs or damage reduction. You just lose the attrition war.
                                            3. My E now gives attack speed. In theory, this should make BS a "hard carry", but his growths are too bad for that and my other skills are (still) garbage. Essentially, this forces a treads->(blademail->)radiance build as "optimal", but I'm still incredibly team dependent on dealing AoE damage or control just so I can have crazy attack speed (but heroes like Veno and Zeus were nerfed). This also destroys the Pos. 1/3 BS (because you no longer have the extra damage from trading with enemy cores/supports to get LH/DNs to sustain yourself).

                                            BS mid still has a high winrate because pubs lack coordination, many pubs players don't carry extra salves to prevent BS' passive from kicking in (because as long as one player forgets, BS becomes strong), and the meta right now is so stompy that if BS' team wins a side lane, BS then wins mid, and the game pretty much ends in 25 minutes. However, if the game lasts longer than 25, BS is garbage. This hero is a "win more" hero, which isn't good. I'd rather play Kunkka mid (who is tankier, is guaranteed more farm in mid, harder to shut down, and is far better at ganking/counterganking).

                                            How should BS be fixed?
                                            Make rupture lethal again. Mobility heroes need a real check. If you insist on keeping rupture non-fatal, have it at least apply damage vs. storm and Morph when they use ball lightning or waveform like KotL used to do to their mana pools. Another idea is for the non-fatal rupture to also apply break. At the least, Pos. 4 BS would then have some use to the team.
                                            Thirst should give damage instead of attack speed again. I don't care if Q was nerfed, but losing my ability to lane altogether is ridiculous.

                                            Will this happen? Of course not, it's very clear Icefrog's new meta is for mobility cores to finally be playable.

                                            This comment was edited
                                            Player 281121816

                                              Buff riki, nerf hypocrite mage and doggernaut thx

                                              A̶𝖘𝖍𝖊𝖘

                                                BS highest winrate in chingchong major, pog.

                                                SirSwirll

                                                  New rupture is way better.

                                                  You all sleeping on Boots, SnY, Desolater/Solar Crest.

                                                  He's got insane attack speed so all he needs now is damage. Blademail sucks ass

                                                  This comment was edited
                                                  oykman

                                                    I still win with bs my niggas.

                                                    Murranji

                                                      My bet is the only buff bloodseeker gets next week is bloodrite damage is buffed by 25 points or something like that.

                                                      .,,

                                                        Dont give any ideas to buff this hero.
                                                        I hate him.

                                                        Murranji

                                                          +5 movement speed. That’ll do it, he’s a top pick now.

                                                          DC.MASON

                                                            hi it's thread number 8796 and we still don't care

                                                            Murranji

                                                              So he’s (somehow) gotten a minor winrate boost. I think probably down to the fact that other heroes got nerfed (no nerf means an implicit buff), plus with previously 3 ah gain he benefits decently from the across the board stat gain a bit better so it’s now 3.5 per level.

                                                              That said his primary pick and highest win is still low mmr games so he needs something more to be better in high mmr.

                                                              His key hero concepts:

                                                              Healing on kills
                                                              Buffs from low hp enemy heroes
                                                              Causes damage when enemy moves
                                                              Damage amplification

                                                              And consider some of the recent passive-> active abilities:

                                                              PA - changes her map blur effect to an active invis effect.
                                                              AM - combined his aghs passive with his spell shield passive into an active spell block with passive spell shield.

                                                              So the most thematic active to add to thirst would probably be something to do with an active vision skill with low HP enemies. Maybe something like thirsts out the lowest nearby enemy for 5 seconds or something so it would give a visual indicator for the enemy hero visible through fog etc. This would be super good for when you have no vision of any enemies you could activate it to see where the nearest lowest Hp enemy is. Would be good for telling if they are potentially smoked or if there is just someone farming a creep camp somewhere etc. Also in fights if someone is juking through trees could give you vision for a bit etc so fairly situationally useful without being OP because of the limitations. Quite a nice little active and ties in thematically with his thirst skill, plus vision is always more useful in higher mmr games.

                                                              Outside of a decent active ability I reckon something like increasing bloodrite radius to 700 could be a good small buff since he clearly doesn’t want to give him any decent buff despite being completely absent from the Chongqing major. Buffing the radius increases the chance of hitting/hits more, and makes ruptured enemies move more to avoid it so take more damage. So a pretty good buff which increases the viability of bloodseeker in cases when you need someone who can lock a mobile hero down from moving for a few seconds.

                                                              Also rupture should affect morphing when he wave forms and ember when he remnants.

                                                              This comment was edited