General Discussion

General DiscussionHow do you transition a support into a viable dmg dealer in the very ...

How do you transition a support into a viable dmg dealer in the very lategame? in General Discussion
Low Expectations

    This is regarding my naga game that I linked below. In retrospect I think that S&Y was a very bad choice but I had yasha much earier and didnt want to build halberd as it would not help vs anything. Is it still viable to go radiance? We had megas for about 25 min and held on pretty well how do you make a comeback from such a situation?

    http://dotabuff.com/matches/594912137

    Wink

      heart would be better than s&y or pipe if you are trying to transition to carry. also radiance would be dependant on when you wanted to get it, were you expecting a long time of just turtle without being pushed on? because then radiance would be fine.

      Low Expectations

        I build pipe much earlier in order to deal with the AA ulti when we were pushing. As I said we sat in the base for about 30 min with megas and each time they tried to push we won the teamfight (killed 1 or 2 then they backed off and we had to push out creeps again). Radiance at about 70 min in is it still useful? But so then build heart instead of Butterfly?

        This comment was edited
        Jʌy Δshʙoʁnɘ

          Bt's make a difference. Very good for letting illusions bring creeps to t3's.

          Satellizer

            radiance would help against megas
            rip tide + rad burn

            Manny Mammoth

              Pick elder titan
              smash bitches