General Discussion

General DiscussionWhy does valve not release new items?

Why does valve not release new items? in General Discussion
Alyosha

    Clarification: In game items not cosmetics

    [Lk].Zano

      Because Icefrog is in charge of that and last time I checked, he'd probably need a new vendor in warcraft 3 to cram new items in.

      Dipshit

        Boo dota 1 yay dota 2

        Not like some things happen in dota 2 that don't in dota 1.

        ...not that I know what we're really missing at this point...

        This comment was edited
        Alyosha

          I think a miny sunder -> 350 hp swap would be cool on supports (like abbadon)
          Maybe a new carry item where pure dmg is conveyed after every hit (like a poison)
          Item where each hit gets + 1 main stat for a min

          Yoshi

            You seem to be willing to emulate some of the heroes skill (some items already do that).
            Couple of those you've mentions are currently missing on items and could be fun to introduce them.
            I'd also like to see some changes in the current items or maybe by getting an additional recipe an upgraded version of them.

            Who knows, might as-well see some I'm the near future.

            This comment was edited
            Dipshit

              The only thing I want items wise is something else to build orb of venom and soul booster into. What they would build into I dunno, but it would be nice to have more choice.

              Bone Chilling

                some of the wraith night items were pretty amusing, loved the lvl 2 arcanes and green aracens :D

                Hopeless

                  Something like nome's wisdom would be nice.

                  Woof Woof

                    more viable version of harkons blade would be amaizing here s description of harkon for people that didnt play hon
                    Passive
                    +35 Intelligence
                    +27 Damage
                    +10 Attack Speed
                    +150% Mana Regeneration
                    Harkon's Blade Effect(s)
                    Attacks deal Magic Damage. Applies Harkon's Blade to the attack target for 3 seconds.

                    Description
                    While active, changes attack damage type to Magic at the cost of mana per attack. Attacks also reduce Magic Armor of the target temporarily. This item contains an Attack Modifier. Attack modifiers are exclusive and do not stack with other attack modifiers.

                    Bone Chilling

                      never licked harkons, broken item.

                      Woof Woof

                        hard item to balance but i think it gives extra (depth) and 'alternative' way to play against heroes with very high physical armor and illusions
                        Good ol times when harkons wasnt attack modifier zO

                        Aerium

                          something like spellblade from LoL would be nice (scaling from int gain mostly)

                          Born

                            keep your hon and lol items in those games

                            Aerium

                              lol why the hate? lol has many good items.

                              yiran

                                Nukers not scaling and being powerful early game instead is an integral part of Dota. Having AP items will just make carries build BKB even more, and it's already an overused (perhaps justified, though) item.

                                Panimu

                                  Id like an int version of Yasha and Sange which then can be merged with either of those. So that's technically 4 new items.